In a previous post the author illustrated the procedure to program a locomotive’s Independent Brake. Version 5 Loksound decoders also have the ability to simulate the locomotive’s automatic (also known as the ‘train’) brake. The only differences between programming these two brakes is first, the automatic brake has a different brake number than the independent brake, usually Brake 2. Second, those of us that have controllers that only contain 28 function keys will have to do a small amount of extra work to get the automatic brake into the 28 function range. This is due to the train brake being set to F30 which we cannot reach. Here’s how.
After loading your sound file and changing to the Function Mapping selection of the Decoder pane, select either an empty function slot between 0 and 28 or if you don’t have an empty one choose one that you don’t use. In fig 1 the author selected F12 since he doesn’t use the Dimmer function and this also keeps the independent brake (F10) and train brake (now F12) close together and easy to select. Look for the automatic brake function and see which brake number it is (usually brake 2).Under the logical functions column select Brake 2.
Fig 1
Under the
Sounds column select whichever sound is associated with the automatic brake for your sound project. In this example it is the RS-11 26L Automatic Brake. In the conditions column select
ignore the F9 (Drive Hold) function. See Fig 2.
From this point on the procedure is identical to that given in the Independent Braking post except the brake number has changed to 2. You can either leave the original F30 as is since you cannot reach it anyway or you can remove it.
An exercise for the reader is to prevent each of the two brakes from interfering with each other.
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